Skip to content

User Experience Improvements and Fixes

Improvements in routing, side panel usability, project switching, and editor behavior for a more smoother experience.

The author of this post

By Truman Gao

Placeholder cover

Misc User Experience Improvements

This update focuses on refining various aspects of the user experience within the editor. We’ve enhanced routing, improved side panel usability, project switching, and fine-tuned editor behavior for a smoother development process.

Adjustable Side Panel

Previously, the side panel where all your game configurations were managed was locked at a fixed width. Now, you can customize and adjust the width of the side panel to perfectly match your screen size and editing style.

Bug Fixes and General Improvements

Alongside the new adjustable side panel, we’ve squashed several bugs affecting general project operations. These improvements ensure a more stable experience when navigating routes and switching between projects.

Changelog

Added

  • [Side panel] Add slideable side panel to adjust width

Fixed

  • [Routing] Fix infinite reload when going to an undefined path
  • [Projects] Fix double game canvas when switching projects from playtest and settings
  • [Editor] Fix not going back to editor mode after visiting playtest
  • [Editor, Map objects] Fix different objects can’t be placed at the same tile
  • [Editor, zoom] Have map editor zoom persist through playtest and reloads
  • [Editor] fix when no show grid, zooming map enables grid again