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Transfer player

The transfer player event moves the player to a position in a different map. This event is how different maps are connected with each other in the game.


The configuration is as follows:

MapThe map the player transfers to
PositionThe position of the player in the transferred map

Event Notes

Some important notes about the event are included below.

Creating Doors

Put the transfer event in an event group which is activated on interact or touch triggers. The player is only transferred when the event group is triggered, creating the effect of doors.

Events After the Transfer

It’s important to know that any events after the transfer player event will not play. This is due to the fact that events affect the map which they belong in. Since the map is switched by transferring the player, those events will no longer have an effect.