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Update 0.26

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Project asset pack export, character animation assets overhaul, better customizable dialogue and choice boxes, and more!

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By Truman Gao

Hey guys, this update adds a lot of stuff around dialogue and choices UI as well as improvements to the map editor/asset system! I’ve been busy with making the PS Maker trailer to create small demos showing each part of the update. Instead, here is the full changelog!! Hope you enjoy the update :)

Asset system

  • Added project asset pack export and removed the standalone Asset Pack Maker.
  • Improved asset pack metadata editing and export workflow.
  • Simplified map object creation into a single-step workflow.
  • Added spritesheet-based animations.
  • Added sprite flip X/Y support.
  • Added 8-directional movement animations for players and NPCs.
  • Added custom font assets for dialogue and choice boxes.
  • Added dialogue and choice box width, padding, border width, and radius customization.
  • Added dialogue and choice box open/close transitions.
  • Fixed handling of spritesheets whose dimensions are not evenly divisible by frame size.
  • Fixed player and NPC animation state fallback behavior.

Editor

  • Simplified UI copy and removed unnecessary descriptions throughout the editor.
  • Added tileset search and improved tileset panel layout.
  • Improved drawing workflow when switching between tiles and autotiles.
  • Added resizable map editor and event panels.
  • Added layer inspection by dimming non-hovered layers.
  • Improved multi-tile stamp tool placement behavior.
  • Improved loading performance for projects with large tilesets.
  • Fixed map object placement undo not persisting correctly.
  • Fixed map object depth sorting after moving objects.
  • Fixed characters and trigger previews not reloading correctly after playtesting.
  • Fixed tooltip overflow, dropdown styling, panel sizing, labels, and other editor UI issues.

Event system

  • Added configurable default movement speeds for players and NPCs.
  • Added crossfade support when changing movement animations.
  • Added enhanced previews for Spawn NPC and Move NPC/Player actions.