Skip to content

Big Updates: 0.27 - 0.29

Placeholder cover

A very busy month for PS Maker from 0.27 through 0.29.

The author of this post

By Truman Gao

Hey everyone! So much has happened since the last blog post. Both Indie Games Hub and GameTrailers both posted the PS Maker trailer, totaling over 43,000 views so far!! Many people are joining the Discord community, and I’m getting a lot of feedback for PS Maker. I’ve really just been heads down and engaging with the community in Discord while improving the engine and polishing up some issues.

0.27

June 11, 2026

0.27 was mostly about stabilizing the new desktop app work and tightening up dialogue UI behavior.

  • Fixed the Mac auto updater and a project list loading issue caused by the example project seeder.
  • Removed the event system undo/redo keyboard shortcuts because they were causing buggy behavior.
  • Improved project asset side panel styles, scrolling, and filesystem image loading to avoid flickering.
  • Added better positioning and sizing configuration for dialogue box portrait UIs.
  • Turned the default name box off and fixed name box styles not applying.
  • Fixed action config persistence and reorganized event trigger actions in the add event modal.

0.28

June 26, 2026

0.28 focused on onboarding, publishing, project setup, dialogue tooling, map management, and a lot of quality-of-life cleanup.

  • Bundled the interactive tutorial with PS Maker, added update handling for it, and added the example project onboarding modal.
  • Improved new project setup by hiding the starter assets modal for example projects and always showing it during new project creation.
  • Added ELSE branches for conditionals and a Set Variable to Value action preview.
  • Added dialogue layout command support, safer dialogue source migrations with story.json backups, and validation for dialogue key renames.
  • Improved map selection dropdown UI and added map editing, map deletion, and starting map configuration.
  • Added published game links for sharing and fixed published games including the game container unnecessarily.
  • Fixed web demo project folder setup issues and static 404s on /editor.
  • Changed project deletion to move projects to the recycling bin.
  • Added a custom Windows title bar, matched the title bar background, and removed the Windows application menu.
  • Added debug mode in playtest, improved player fallback runtime collision boxes, and refreshed theme colors.

0.29

July 2, 2026

0.29 added more editor preferences, map editing polish, dialogue previewing, variable workflow upgrades, and new camera actions.

  • Added user preferences and UI scaling, including fixes for layout and zoom behavior at 175% scaling.
  • Improved map grid performance and added the Q shortcut to select the hovered tile or map object.
  • Added autotile drawing previews and fixed autotile item previews.
  • Added interact event trigger labels and UI customization.
  • Added a dialogue preview modal for dialogue actions, so you can preview what rendered dialogue looks like.
  • Changed dialogue newline behavior so one newline creates a line break, while two or more newlines paginate.
  • Improved the variable picker with create-variable support directly in the dropdown.
  • Added Change Variable action support for set, toggle, and math operations.
  • Fixed animated map object collision boxes, list previews, and centered placement on the cursor.
  • Added new camera actions for move, zoom, and reset move/zoom.

See the full changelog for PS Maker v0.27.2 through v0.29.2.