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How to make a cutscene

Cutscenes can utilize a multitude of different actions, which include:

  • Move camera
  • Shake camera
  • Reset camera position
  • Move camera
  • Fade transition
  • Set NPC/Player direction
  • Set NPC/Player movement animations
  • Play NPC/Player animation
  • Move NPC/Player
  • Toggle player movement
  • Wait timer

Depending on the type of cutscene you want to make, it will change what actions you will need. For example, let’s say you wanted to make a cutscene where the camera moves, then returns, but the player doesn’t move during the time the camera is gone, you could do something like this:

- Toggle player movement [Disable]
- Move camera [x, y]
- Wait timer [time]
- Reset camera position
- Toggle player movement [Enable]

Now what if you wanted to make a cutscene where the player automatically walks to the location? You could do something like this:

- Toggle player movement [Disable]
- Move camera [x, y, Reset after completion unchecked]
- Move Player [x, y]
- Move NPC [x, y]
- Dialogue
... additional cutscene actions
(When cutscene is done)
- Toggle player movement [Enable]
- Reset camera position

Note: Reset after completion moves the camera back after it goes to where you moved it.