How to make a cutscene
Cutscenes can utilize a multitude of different actions, which include:
- Move camera
- Shake camera
- Reset camera position
- Move camera
- Fade transition
- Set NPC/Player direction
- Set NPC/Player movement animations
- Play NPC/Player animation
- Move NPC/Player
- Toggle player movement
- Wait timer
Depending on the type of cutscene you want to make, it will change what actions you will need. For example, let’s say you wanted to make a cutscene where the camera moves, then returns, but the player doesn’t move during the time the camera is gone, you could do something like this:
- Toggle player movement [Disable] - Move camera [x, y] - Wait timer [time] - Reset camera position - Toggle player movement [Enable]Now what if you wanted to make a cutscene where the player automatically walks to the location? You could do something like this:
- Toggle player movement [Disable] - Move camera [x, y, Reset after completion unchecked] - Move Player [x, y] - Move NPC [x, y] - Dialogue
... additional cutscene actions
(When cutscene is done) - Toggle player movement [Enable] - Reset camera positionNote: Reset after completion moves the camera back after it goes to where you moved it.